CompanionsName: Samael
Race: Demon
Available Transformations: - Demon Heart (x2)
- Makyo Star (x5)
- Bashkar (x6) (Flavored Full-Fledged Demon transformation)
- Demonic Lord (x9)
- Demonic King (x12)
- Dervish (x15) (Flavored Darkness Demon transformation)
Level: Level 5 - 75%;
ShopPhysical Appearance:History: Being born out of a warped sense of evilness that combined with the righteous heart of a warrior that died in the Demon Realm to create a strange amalgamation with neither too much evil or good in its heart, it was clear from the moment he was born that Samael—as that was the only name he could remember upon his creation—was an outcast in the eyes of the many diehard Demons of old.
He didn't even know how old he was, as far as he knows he awoke with this body and before he knew it he was already fighting for his life as a group of lesser Demons jumped at him to make him submit and to possibly steal his strength, or so they screeched with their annoying voices and puny attacks.
Needless to say, the battle was short-lived, but it was enough to awaken within him a boon of power to make short work of these nuisances. With the ground stained crimson with their impudence, the Wolf Zoan-looking Demon began to gather as much information as he could about the happenings of the Demon World before he decided on a course of action. So taking a meditating stance, he searched through his memories of what had created him to gain that information.
To say that he did not want to be the plaything of a Demon Queen or the puppet of an evil Kold Demon Sorcerer was the understatement of the century. Nor did he want to get anywhere close to a blue-haired man. The energy and everything that created him didn't exactly tell him WHY he should be wary, but he'll trust them for now and never get close to that man.
So, with nothing to lose and much to gain, he instinctively rent the very fabric of space and time asunder, opening a portal that would take him to the land of mortals, and away from this place filled with carnage and decay. Once he was through, he blinked his eyes as his first vision was nothing but the blue skies of the Earthling Realm, but then gravity decided to be a harsh mistress and he began to fall, breaking his fall only because he crashed on top of someone, a certain Anubian who had been struggling with his inadequacy and self-deprecating thoughts moments prior.
This is where his story begins.
[Balanced Tree] Techniques:[-24/24 Technique slots used-]
—Offensive Techniques—[EOT-1] Full Moon Cannon -- A Ki-Blast shaped into a large sphere by first channeling Ki on one hand. It's meant to be thrown at the enemy, causing a great explosion and a lot of damage. Consumes 0 stamina and charges for 25% PL.
[VT-1] Tearing Moon of Tsukuyomi -- A variation of Full Moon Cannon where Samael molds the shape of the ball until it looks like a wicked spiked ball of destruction, once throw it cannot be
Blocked by any means; uses 1 stamina and 30% of Samael's PL.
[Unblockable: The attack can’t be blocked.][VT-1] Splitting Moon of Orochi -- A variation of the Full Moon Cannon where Samael can split the energy ball into many more of its size or smaller, it has the
Multiple Target effect; uses 1 stamina and 30% of Samael's PL. [Multiple Targets: Can split the damage to hit more than one character at the same time. The amount split is determined by the user. No limit as to how much one can split.]
—Passive and Support Techniques—[SST-1] New Moon Mirage -- Is an ability to move so swiftly that an image of Samael's is left behind. [Dodge of 75% PL]
[SST-2] Crescent Moon Mirage -- Is an ability to move so swiftly that Samael seemingly fades as he moves rapidly. [Dodge of 150% PL]
[SST-3] Full Moon Mirage -- Is an ability to move so swiftly that Samael's seemingly has the ability to teleport over a long distance. [Dodge of 225% PL]
[EST-1] Evil Isis -- Using his demonic energy, Samael is able to heal minor injuries. [Heals 25%]
[EST-2] Wicked Isis -- Using his demonic energy, Samael is able to heal moderate injuries. [Heals 50%]
[EST-3] Sinful Isis -- Using his demonic energy, Samael is able to heal severe injuries and lost limbs. [Heals 75%. Triggers Zenkai].
[PT-1] Flight -- Samael manipulates his Ki in order to levitate or fly.
[PT-1/3] Regional/Planetary/Galactic Ki Sense -- With a bit of concentration, Samael can feel and locate the Ki of those in the same region/planet/galaxy.
[PT-1] Ki Suppression -- With a bit of concentration, Samael can hide his Ki signature so long as no techniques are used.
[PT-2] Enhanced Ki Suppression -- With great concentration, Samael can hide his Ki signature if only Support Techniques [ST] are used.
[PT-1]Demonic Gateway -- The ability to open a path to Makai. You need to learn it from a Demon Player Character in order to use it. CANNOT be upgraded. [Usable once per 30 days].
-Martial Art School Techniques--Destruction School-Fighting Style Techniques"While I don't expect you to even come close to an Anubian's drive for Destruction. At least put some backbone into it."[BG][PT-1] Destructive Potential - The tip of the iceberg for the Destruction School. Once the user has the strength and the dominance over the destructive properties of their Ki they can begin to train the more advanced techniques. All Anubians can skip this stage since they already understand the meaning of Destruction but it's never too late to refine it to the next level.
[Grants a +x1 boost to offensive techniques and a purple glow to their techniques for flavor. Not Upgradeable]"Now apply what you learned to something of your scale. The fun begins now."[INT][SVT-1] Destructive Palm - Now that the user has become attuned with their Destructive Potential, they can mold it to help them in their endeavors. By infusing their hand with Hakai Energy and releasing it on someone (or rather something), they can cause a large amount of damage.
[Destroyer: Deals double damage to structures, planets, or cities. 30% Charge and consumes 1 Stamina.]"For the final stage, I want you to let your soul be consumed with that Destructive Energy, be wary because if you fail you'll be turned into dust. If you succeed then well... I'm certain you'll like the results."[ADV][PT-3] Soul of Destruction - The user will eventually master complete control over their
Destructive Potential, enough to where they can use it to boost their bodies considerably to empower themselves.
[Power Bulking of +x3/-x3 modifier and has no Stamina Cost. Cannot be stacked with Bulking nor Speed Bulking. Not Upgradeable.]Special Techniques"Now that you're adept at controlling this energy. Try and shape it to your command."[SPE][OT-1] Cataclysmic Orb - The Cataclysmic Orb is an energy manipulation technique while channeling destructive energy into the technique. The technique is typically formed between both hands. It is purple in color and resembles the traditional depiction of an atom. 30% PL Damage and consumes 0 Stamina.
[SPE][OT-2] Super Cataclysmic Orb - The Cataclysmic Orb is an energy manipulation technique while channeling destructive energy into the technique. The technique is typically formed between both hands. It is purple in color and resembles the traditional depiction of an atom. 60% PL Damage and consumes 1 Stamina.
[SPE][OT-3] Final Cataclysmic Orb - The Cataclysmic Orb is an energy manipulation technique while channeling destructive energy into the technique. The technique is typically formed between both hands. It is purple in color and resembles the traditional depiction of an atom. 100% PL Damage and consumes 2 Stamina.
"Even after destroying what lies in your path, your body — your soul still craves more, and more, and more, leaving you a hungry wreck after using all that energy, so you'll need a lot of money to fill up that empty black hole of a stomach you'll have once you're done with your playtime."[SPE][PT-1] Appetite for Destruction - Destroying takes energy, a LOT of energy, which means giving you a big appetite, and you might be wondering: How do you satiate that appetite? Food! But what do you use to get that food? MONEY DEAR BOY. MONEY. [5% Zeni Boost.]
[SPE][PT-2] Appetite for Destruction - Destroying takes energy, a LOT of energy, which means giving you a big appetite, and you might be wondering: How do you satiate that appetite? Food! But what do you use to get that food? MONEY DEAR BOY. MONEY. [10% Zeni Boost.]
[SPE][PT-3] Appetite for Destruction - Destroying takes energy, a LOT of energy, which means giving you a big appetite, and you might be wondering: How do you satiate that appetite? Food! But what do you use to get that food? MONEY DEAR BOY. MONEY. [20% Zeni Boost.]
Mastery"Witness, the pinnacle of destruction that can be brought! Hakai!"[EULT-4][ULTIMATE] Hakai - Hakai is an abnormally strong technique with destructive properties. It works by channeling the user's Ki into a single point, or in the palm of their hand, or in a malicious purple ball of energy and whatever it touches is applied the concept of Mortality, effectively destroying it or making it weaker.
[200% -> 300% -> 400% Charge. Administers a devastating double Wearing effect]FINISHER"...Now, let's put what you learned to practice. Destroy."[E-Finisher] Sphere of Destruction - This ultimate technique; the pinnacle of the Hakai School is done by creating two medium-size flaming energy spheres with a great amount of destructive energy inside of them, and then combining them into one single energy sphere resembling the Sun to throw at the opponent or anything in the user's path that they want to completely obliterate from existence.
[675% PL, AoE, Planet Destroyer]