Post by Deleted on Oct 1, 2016 14:29:34 GMT -5
(I think I am going to go for a mini-arc if possible. Is it possible to have "completed x mission" as a prequeste to accept another mission? I can edit the missions to become stand alone missions if need be. Hope this helps!)
Job Title: The ExGen Solution: Lab Investigation
Player Requirements: Level 1 Fighter
Job Requirements: 150 words per post, 10 posts
Job Location: Earth (or maybe any planet that can host a lab?)
Story: ExGen Foundations is a lab that focuses on a few different domestic branches of research to the public like new anti-itch ointment, but really works on weapon development contracts from the government. Recently they made a breakthrough on their main project: a prototype blaster that was supposedly going to revolutionize the way armed forces fought wars. However the lab was broken into by a unknown group of assailants in which they overran the security forces of the lab before ransacking the place and making their way out with the blaster. Publicly the company has contacted the police about the break in and have them looking for a all purpose anti-, privately the company is looking for someone to get back the prototype blaster without alerting the public.
Mission Goal:Search the lab for clues of the assailants. They were not clean nor thorough in their ransacking of the lab so there surely most be clues located somewhere in the lab. The security guards even managed to take a couple of the assailants down before they were overwhelmed, their bodies and equipment are located in the local coroner's office. ExGen also believes that one of their employees sold the company out to the assailants and have all suspected employees located outside of the lab for questioning if you think you can get something out of them. Report any and all findings to the CEO of ExGen.
Enemies: N/A
Reward: 800 Zeni & 1000 PL
Job Title: The ExGen Solution: Rat Hunting
Player Requirements: Level 2 Fighter (complete Lab Investigations?)
Job Requirements: 250 Words, 15 posts
Job Location: Earth (Or any planet that can have a lab?)
Story: Your investigation into the lab has made a breakthrough just maybe not in the way you thought it was going into. One of the employees did sell the company out and your investigation got too close to the truth which spooked the employee. The security guards were overpowered easily by the employee who then made a break for it. The good news is that it is clear the employee must know who stole the prototype blaster from Exgen. The bad news is that it seems this employee has had some serious training and is making a very quick getaway.
Mission Goal: To hunt down the escaping employee that sold the company out. The employee is fast and tricky, taking side alleys and moving through crowded areas in a attempt to throw you off. Once you have located and subdued the employee you are to take them back to ExGen headquarters for interrogation to see what the employee knows. Or perhaps you would want to interrogate the employee yourself while out on the streets, especially if you want to see how much that blaster would go on the black market...
Enemies:
Job Title: The ExGen Solution: The Final Solution
Player Requirements: Level 3 Player. (Complete Rat Hunt?)
Job Requirements: 300 words per post, 20 posts
Job Location: Earth (or any planet that can host a lab?)
Story: The rat spilled the beans big time. You have names, you have numbers, and most importantly you have a location. A old warehouse on the outskirts of the city is where the assailants are located. And where the prototype blaster is being kept hidden until a buyer is found. You also found out that you are dealing with a professional team of mercenaries so it won't be a simply cake walk mission. This is the hardest mission yet but the ExGen problem should be dealt with after this.
Mission Goal: To break in the warehouse on the outskirts of town and take back the prototype blaster. There will be heavy security outside the warehouse and even tougher security inside of it. After you get inside of the warehouse you will need to find out where the prototype blaster is located before making your way to get it back. Once you have the blaster back you just need to hand it over to ExGen to complete the mission. Or you could just go sell the blaster to the buyer the mercs were in contact with instead.
Enemies:
(Thank you for reading! Tell me if I need to change anything or if these missions will not be accepted. I can change them into Stand alone missions if so need be.)
Job Title: The ExGen Solution: Lab Investigation
Player Requirements: Level 1 Fighter
Job Requirements: 150 words per post, 10 posts
Job Location: Earth (or maybe any planet that can host a lab?)
Story: ExGen Foundations is a lab that focuses on a few different domestic branches of research to the public like new anti-itch ointment, but really works on weapon development contracts from the government. Recently they made a breakthrough on their main project: a prototype blaster that was supposedly going to revolutionize the way armed forces fought wars. However the lab was broken into by a unknown group of assailants in which they overran the security forces of the lab before ransacking the place and making their way out with the blaster. Publicly the company has contacted the police about the break in and have them looking for a all purpose anti-, privately the company is looking for someone to get back the prototype blaster without alerting the public.
Mission Goal:Search the lab for clues of the assailants. They were not clean nor thorough in their ransacking of the lab so there surely most be clues located somewhere in the lab. The security guards even managed to take a couple of the assailants down before they were overwhelmed, their bodies and equipment are located in the local coroner's office. ExGen also believes that one of their employees sold the company out to the assailants and have all suspected employees located outside of the lab for questioning if you think you can get something out of them. Report any and all findings to the CEO of ExGen.
Enemies: N/A
Reward: 800 Zeni & 1000 PL
Job Title: The ExGen Solution: Rat Hunting
Player Requirements: Level 2 Fighter (complete Lab Investigations?)
Job Requirements: 250 Words, 15 posts
Job Location: Earth (Or any planet that can have a lab?)
Story: Your investigation into the lab has made a breakthrough just maybe not in the way you thought it was going into. One of the employees did sell the company out and your investigation got too close to the truth which spooked the employee. The security guards were overpowered easily by the employee who then made a break for it. The good news is that it is clear the employee must know who stole the prototype blaster from Exgen. The bad news is that it seems this employee has had some serious training and is making a very quick getaway.
Mission Goal: To hunt down the escaping employee that sold the company out. The employee is fast and tricky, taking side alleys and moving through crowded areas in a attempt to throw you off. Once you have located and subdued the employee you are to take them back to ExGen headquarters for interrogation to see what the employee knows. Or perhaps you would want to interrogate the employee yourself while out on the streets, especially if you want to see how much that blaster would go on the black market...
Enemies:
- Runaway Employee- This person isn't really a scientist but actually a freelance spy and has the training to show for it. Knows the local city very well and is quite fast on their feet. Also has some close combat training in case they do get cornered, but are not particularly powerful or well trained thanks to most of the training being more espionage focused.
Job Title: The ExGen Solution: The Final Solution
Player Requirements: Level 3 Player. (Complete Rat Hunt?)
Job Requirements: 300 words per post, 20 posts
Job Location: Earth (or any planet that can host a lab?)
Story: The rat spilled the beans big time. You have names, you have numbers, and most importantly you have a location. A old warehouse on the outskirts of the city is where the assailants are located. And where the prototype blaster is being kept hidden until a buyer is found. You also found out that you are dealing with a professional team of mercenaries so it won't be a simply cake walk mission. This is the hardest mission yet but the ExGen problem should be dealt with after this.
Mission Goal: To break in the warehouse on the outskirts of town and take back the prototype blaster. There will be heavy security outside the warehouse and even tougher security inside of it. After you get inside of the warehouse you will need to find out where the prototype blaster is located before making your way to get it back. Once you have the blaster back you just need to hand it over to ExGen to complete the mission. Or you could just go sell the blaster to the buyer the mercs were in contact with instead.
Enemies:
- Thugs- Hired on guards on the outside of the warehouse. Your run of the mill petty criminal, not very well trained or armed but will not show any mercy to intruders. Comes armed with makeshift weaponry like chains and baseball bats while sometimes using knives. Only real threat if in heavy numbers. Easiest to take down, easiest to sneak past.
- Mercenaries- The rank and file of the mercenary group that stole the prototype blaster. Decently well trained and armed. Also has basic combat armor. Carries light fire arms and combat knives to fight. Likes to use group tactics in combat like flanking and covering fire. Easy to take down but trained to be on the look out for intruders.
- Mercenary Captains- Squad leaders of the mercenary group that stole the prototype blaster. Well trained and armed, can also use very basic ki abilities. Carries heavier weaponry like a light machine gun and rocket launchers. Uses squads of regular mercenaries to pin down a enemy before firing their heavier weaponry at them. Hard to take down but very prideful in their abilities and are not very attentive of their surroundings.
- Mercenary Leader- Leader of the mercenary group that stole the prototype blaster. Very well trained and uses ki abilities instead of weaponry. Guards the prototype blaster and has a list of potential buyers for it. Will attempt to call for reinforcements if he starts to lose a fight to give himself a edge. Very strong and is very hard to sneak past.
(Thank you for reading! Tell me if I need to change anything or if these missions will not be accepted. I can change them into Stand alone missions if so need be.)