Post by Heizen on Oct 5, 2017 1:07:10 GMT -5
Chaos Demon Style
(You must have at least 100k PL (base) and an FPSSJ-level trans (x16) if you wish to learn this school from Heizen due to the nature of the school.) This is the brutal martial art Heizen utilizes with his ki. While Nakiya’s Royal Demon Art holds magic to supplement fighting, Heizen’s school is of a more destructive, chaotic nature: using some trickery to defeat opponents even stronger than the user. By using this style the user brings out their most inner darkness – a hunger for destruction and chaos. They become fueled by their negative emotions, though they must also learn not to be enslaved by them. By mastering this style however they gain some slight manipulation of space and time itself as well as a brutal striking martial art utilizing single blows that could devastate opponents. They competently wield a long sword in one hand for slashing, though they may not have the grace of a true swordsman as they combine their swordplay with brutal powerful kicks.
Dogi: N/A
Fighting Style Skills:
[BG] [PT-1] Chaotic Grace: With the user’s manipulation of the temporal and spatial spheres of this Universe they have obtained a unique ability to Teleport in bizarre maneuvers. That combined with martial training around disorienting opponents – they are much trickier to hit than normal opponents.
[Mechanically this manifests as a passive +1x to Defensive PL while using this school]
[IN] [OT-2] Dimensional Sword Attack: The user creates mass in their hand in the form of a sword of their design. They then create dimensional portals of ki with their blade in a barrage based off the trail of slash they make with their blade (a horizontal slash making a horizontal trail, a vertical a vertical trail, diagonal etc.), each one slashing their opponent severely across. [Deals 50% of the users PL in damage]
[AD] [VT-2] Temporal Smash: The user creates several portals just big enough for their fist to enter while punching into those portals. Then after a slight delay those portal re-appear in specific sequence from a bizarre set of directions allowing the user to attack the target with a barrage of disorienting melee attacks from a distance. The portals prevent someone from simply dodging the attacks as they are launched from unpredictable directions. [Deals 50% of the users PL in damage; Undodgeable]
Techniques:
[ST-1] Myaku: The user has a special way of dodging incoming attacks. By vibrating their body at a high enough intensity and therefore breaking it into cubes they can move at high-speeds to avoid incoming attacks. Stemming from their small control over reality they can choose to re-appear in a new destination similar to teleportation. It does not grant them the ability to go to other dimensions however.
[Can be upgraded freely to ST-2 and ST-3] [Dodges’ 100%/175%/250% of the user’s PL]
[ST-1] Portal: The user can create small breaches in reality – creating two portals that are connected together. With these portals the user can manipulate the space around them- redirecting the position of energy blasts or even physical people themselves if the user can maintain the strain on their energy to keep it open. This allows them to create chaos on the battlefield. Redirecting an enemy’s attack against one of their allies optimally, which makes it difficult to attack the user with a group as opposed to a one on one duel.
[Can be freely upgraded to ST-3] [For each tier they can affect any offensive attack and redirect the target of the damage as long as they meet the PL requirements of each level. Tier 1 = 40% of the user’s PL/Tier 2 = 70% of the user’s PL/Tier 3 = 110% of the user’s PL.]
Note: Cannot redirect damage back to the user of the technique redirected. Must be a different direction or a new person.
[ULTIMATE] Dark Gravity- The user lifts an arm above their head as they channel an enormous amount of ki and make a small break in the time-space continuum. As their energy begins to spike- all nearby shadows are drawn towards them, forming a swirling black orb which rapidly grows in size. The black orb from there expands: growing small white lights inside of it, similar to the night sky. After the orb has formed and charged to a sufficient size- the user unleashes it towards the target. The orb appears to be incredibly dense as it holds a tremendous amount of gravity to crush the opponent. If it reaches Vaporization level the technique’s pressure actually proceeds to crush the target down to the particle level erasing their body from existence.
Its nature is comparable to a black hole, due to its incredible pull on the surrounding materials, people, and light. This pull prevents the target from evading the orb by means of evasion – as it’s gravity prevents them from escaping it, pulling them in to claim their life. This leaves the target to either block or overpower the attack.
[Unavoidable. Chargeable. Standard Health of the Orb is OT-3 level for purposes of clashing/blocking, but any damage from the orb that hits the target is doubled as crushing damage.]