Hey everyone and welcome to the new look for Dragonball Universe's U6 forum! We're going to freshen things up for everyone and hope to bring a new light to the forum and the brand new lore.
We are now known as SUPER Dragonball Universe in an attempt to reflect our shift from Universe 7 to Universe 6.
Events
Universe 6 Event: Galactic World Tournament
Updates
29/06/18 We have an updated Beginner's Guide for New Members! Please browse through it to get a feel for our systems before diving in! It is here. 22/04/19 Brand new site skin, what what!!
Demon Heart[x3]
Makyo Star[x10, C.]
Devil Trigger [x12]
Demon Lord [x18]
Demon King [x24]
Darkness Form [x30]
x1 Kurotatsu (Longsword), Sword of St. Nick
Mortos' Mansion (50%)
Dojo (25%), x2 MA School
x 1 Support Capsule
x 1 Kili Scanner (Advanced Scouter)
x 1 Senzu Bean (Demon Fruit)
x 1 Energy Capsule M (Kuroko)
x 1 Energy Capsule Z (Laezi)
x 1 Galactic Dragon Radar (Laezi)
Enhanced Spacepod (The Reaper), Enhanced Spacepod (The Blackbird)
Second in Command - Laezi [75%]
Special Squadron (Seid [75%], Kuroko [50%], Delphi [75%])
Baku [25%]
>> [Description]: P-T 1: Letti is able to use her senses and boost them to quickly perceive attacks and patterns of people up to 30k PL. [2 turns only and only usable when at 0 stamina]
Mastered Forms: Super Saiyan [x16], Super Saiyan 2 [x32], Super Saiyan 3 [x46]
Mastered God Forms: Super Saiyan God [x56], Super Saiyan Blue [x60]
Afterlife: Makaioken [x2-x10]
Advanced Scouter (Red), Perfect Medical Machine,
Training Dojo, Martial Arts School,
Palace of the King (Estate 75%)
Planet Yasai
Mothership (Star Javelin) +x2 Cargo Bay Adjustment
E.S. (Heaven's Arrow) +x2 Cargo Bay + Stealth
E.S. (Brave Vesperia) +x2 Cargo Bay + Stealth
>> [Description]: Letti is able to use her senses and boost them to quickly perceive attacks and patterns of people up to 30k PL. [1 turn only and only usable when at 1 stamina]
Mastered Forms: Super Saiyan [x16], Super Saiyan 2 [x32], Super Saiyan 3 [x46]
Mastered God Forms: Super Saiyan God [x56], Super Saiyan Blue [x60]
Afterlife: Makaioken [x2-x10]
Advanced Scouter (Red), Perfect Medical Machine,
Training Dojo, Martial Arts School,
Palace of the King (Estate 75%)
Planet Yasai
Mothership (Star Javelin) +x2 Cargo Bay Adjustment
E.S. (Heaven's Arrow) +x2 Cargo Bay + Stealth
E.S. (Brave Vesperia) +x2 Cargo Bay + Stealth
Completely retagged all of Rukia's 75% allies. The rest are TBD.
I’m also apping these for Rukia, since I've got more offensive/support slots than I thought.
[SVT-2] Bite of Life The user dashes forward towards an opponent, throwing punches around left and right as feints, before suddenly grabbing onto them and biting down at a part of their body. [60% PL, Draining]
[SVT-2] Punishing Dash The user charges towards an opponent at full speed, moving from place to place, intending to strike at them in unprotected areas. It was learned through watching her Saiyan ally fight, and made better through having more power than them. [60% PL, Bleed]
[PT-1] Godly Ki Sense: The user is finally able to sense Godly Ki [Can use Ki Sense to detect people with Godly Ki]. [PT-2] Godly Ki Access: The user can tap into his own Godly Ki [The user gains the general perks of Godly Ki].
Last Edit: Jul 20, 2018 15:27:03 GMT -5 by Deleted
I got a free revamp on techs so I'mma use it to change my tree to "Defensive"!
5/5 Offensive Techs
[SOT-1] High Speed Rush High Speed Rush is a combination of many punches and kicks, ending with a powerful downing strike. [25% PL Damage]
[SVT-1] Vanishing Kick The user appears behind the opponent delivering a surprise flying side kick in their back knocking them away. [Deals 30% PL Damage, Surprise Attack (Flavored Chaser)]
[SOT-2] Warrior's Assault The user charges quickly and delivers a fierce punch to the stomach, followed by a spinning back-handed fist to the face and a front kick to the torso sending them flying. [Deals 50% PL Damage]
[SOT-3] Spirit Rush Shira attacks the opponent with an uppercut punch to the face, another punch to gut, and a roundhouse kick to the jaw, knocking them up into the air. Next, he flies up and appears above the opponent to backhand punch them down to the ground, forcing the opponent to land on their hands and knees to recover from the bone-crushing blows. [Deals 75% of PL Damage]
[EST-1] Crimson Cannon Shira is not the best at using normal ki in the form of waves, but with some practice he did learn how to use one energy beam. The Crimson Cannon which he puts his hands at his sides to charge red energy in both of his palms, before thrusting them both forward to create a red energy beam! [Deals 25% of PL Damage]
10/10 Support Techs
[PT-1] Flight With ki directed below the user they can fly passively at their normal speed. [Can fly]
[PT-1] Ki Suppression The user can hide their power level from both scouters and ki sense by lowering it and regulating it with restraint. Can't use any techniques while ki is suppressed. [Can hide power level.]
[PT-1] Speed Bulking Shira has learned how to energize his body, affecting his mass so that he can fortify and increase his speed at the cost of strength. As a human he uses this to maximize his defensive capabilities (especially when avoiding stronger foes) [Gains +2x to Defense PL; -3x to Offensive PL]
[SST-1] Rapid Movement The user is capable of using ki to enhance their speed which they use to dodge an attack. [Can dodge up to 75% of user's PL]
[SST-2] Rapid Movement The user is capable of using ki to enhance their speed which they use to dodge an attack. [Can dodge up to 150% of user's PL.]
[SST-3] Rapid Movement The user is capable of using ki to enhance their speed which they use to dodge an attack. [Can dodge up to 225% of PL]
[PT-1] Ki Sense The user is capable of detecting power levels within the same region as them. [Can read PL's in same region and determine vaguely if it's greater, equal or lesser to user]
[PT-1] Stealth Drive On Shira's belt he has equipped a device which allows him to bend light around him similar to the Stealth Drive on his ship, allowing him to temporarily go invisible. This is great for infiltrating locations and also for getting the drop on an opponent in combat! It's only weakness is if they get too close to another individual or fire off an energy blast the device malfunctions meaning they have to reappear in order to attack! [Can Go Invisible. Can't Use Techniques or Attacks While Invisible. Can't Go Invisible if being currently targeted by an attack!]
[EST-1] Sonic Cannon On Shira's left wrist is a device capable of emitting a loud resonant sonic pulse, which when applied to an individual creates a rather stunning sensation in their ears, stunning them for a brief duration! [30% Block Non-Harming Stun]
[EST-1] Kolto Emission Shira has discovered a unique substance applied to wounds that can rapidly increase the body's natural state of healing! From his right wrist is a device capable of shooting out some of this substance in order to heal either himself or his allies! [25% Healing]
Last Edit: Jul 21, 2018 18:39:50 GMT -5 by Heizen: Error in Dodge Techs!
Mastered Forms: Super Saiyan [x16], Super Saiyan 2 [x32], Super Saiyan 3 [x46]
Mastered God Forms: Super Saiyan God [x56], Super Saiyan Blue [x60]
Afterlife: Makaioken [x2-x10]
Advanced Scouter (Red), Perfect Medical Machine,
Training Dojo, Martial Arts School,
Palace of the King (Estate 75%)
Planet Yasai
Mothership (Star Javelin) +x2 Cargo Bay Adjustment
E.S. (Heaven's Arrow) +x2 Cargo Bay + Stealth
E.S. (Brave Vesperia) +x2 Cargo Bay + Stealth
She attempts to punch the enemy but suddenly appears behind them as she then sets off her delayed punch.
[25% Damage]
-- [SOT-2] Flaming Kick:
The user charges fiery energy into their right leg and charges forward with a fiery kick to the left arm.
[50% Damage]
-- [SVT-1] Burning Strike:
The user uses Rapid Movement to appear in front of the opponent and immediately deliver a strong ki enhanced Flying Kick to the opponent's face.
[30% Damage/Burn]
---- [SVT-2] Detail Intuition: Delayed Punches
Using her mind to calculate her speed as she leaps toward her target. She plants delayed punches on her enemy and appears behind them waiting for the explosion of punches.
[60% Damage/Stun]
PASSIVE/SUPPORT - [PT-1] Flight Allows the user to fly [Damage/Allows the user to fly]
- [PT-1]Ki Sense Allows the user to sense people in the same region. [N/A/ Allows the user to sense people in the same region]
[PT-1] Ki Suppression: Hides ki signature. [No techs used]
- [ST-1]Rapid Movement The user can dodge up to 75% of their PL. [Damage/The user can dodge up to 75% of their PL]
Mastered Forms: Super Saiyan [x16], Super Saiyan 2 [x32], Super Saiyan 3 [x46]
Mastered God Forms: Super Saiyan God [x56], Super Saiyan Blue [x60]
Afterlife: Makaioken [x2-x10]
Advanced Scouter (Red), Perfect Medical Machine,
Training Dojo, Martial Arts School,
Palace of the King (Estate 75%)
Planet Yasai
Mothership (Star Javelin) +x2 Cargo Bay Adjustment
E.S. (Heaven's Arrow) +x2 Cargo Bay + Stealth
E.S. (Brave Vesperia) +x2 Cargo Bay + Stealth
Mastered Power (x5)
Controlled Great Ape (x10)
Evil Power Surge (x14)
True Super Saiyan (x19)
Legendary Super Saiyan (x34)
True Legendary Super Saiyan (x50)
Estate (+150x Gravity Machine)
Dojo + Martial Arts School
Namekian Dragon Radar, x2 Advanced Scouter
Farm (80% Shop)
Van Eltia (Mothership)
(+2 Cargo Bay Adjustment, x2 Perfect Medical Machine, Advanced Gravity Machine, x1 Boost Thrusters)
x100 Gravity Machine
Cendo (25%)
SIC (Tetsu) (75%)
x1 Medicine Brew (Senzu)
x1 Extra DB Roll
x1 Unique Capsule
Adding more techs o/ (1 of them is granted by racial)
[3/3 + 1 from racial] [EVT-1] Lightning Chaser Beat shoots out homing lightning from his hand, undodgeable [30% PL Damage, Chaser]
[EVT-2] Levin Stinger Beat materializes spear of lightning and shoot it out at the enemy, making it chases the target. [60% PL Damage, Chaser]
[SVT-1] Lightningsplit Beat moves so fast as if he splits himself into multiple clones that attacks multiple opponent at the same time. However, the power is compromised [30% PL Damage, Split]
[PT-1] Sharp Hearing The user is less likely to be ambushed by stealth attacks as long as the opponent uses stealth around them [The user can immediately pinpoint the user of stealth if the user of stealth used stealth around him, and moved from their initial position] [PT-2] Sharp Hearing The user is less likely to be ambushed by stealth attacks as long as the stealth user actively moves [The user can immediately pinpoint the user of stealth if they moves] [PT-3] Sharp Hearing The user is less likely to be ambushed by stealth attack of any form, provided stealth user do any sort of action [The user have immunity to stealth attack]
[PT-1] Mind Reading The user can read the target's mind, only if they're 25% below the user's PL [Forceful mind reading as long as the target is under 75% of Beat's PL] [PT-3] Manipulation Break Beat's version of mind manipulation, usually used to break mind manipulation set on the target (if he know the target is mind manipulated beforehand), as long as the target's PL is 50% of his PL or lower [Allows the user to manipulate the target as long as: 1: it's not against their alignment to do so, 2: OOC permission is given, 3: if used against other mind manipulation to break it, Beat's PL must be higher]
[EST-3] Resurrection Massive HP Heal [75% HP Heal, Triggers Zenkai]
Mastered Forms: Super Saiyan [x16], Super Saiyan 2 [x32], Super Saiyan 3 [x46]
Mastered God Forms: Super Saiyan God [x56], Super Saiyan Blue [x60]
Afterlife: Makaioken [x2-x10]
Advanced Scouter (Red), Perfect Medical Machine,
Training Dojo, Martial Arts School,
Palace of the King (Estate 75%)
Planet Yasai
Mothership (Star Javelin) +x2 Cargo Bay Adjustment
E.S. (Heaven's Arrow) +x2 Cargo Bay + Stealth
E.S. (Brave Vesperia) +x2 Cargo Bay + Stealth
[SOT-1] White Strike The user gets in close and delivers a punch aimed at their enemy
[SOT-2] White Storm The User gets in close and throws an punch at the target's face, following it with a kick to the gut to send them flying.
[SOT-3] White Hail the user gets in close and throws and uppercut aimed at the opponent's gut. They then follow it up with a front kick to the stomach before flying past them and kicking them into the ground.
[EOT-1] Crimson Orb The User creates a red energy orb in their palm and throws it at their opponent.
[EOT-2] Crimson Blast The User uses both hands to create a fairly big energy orb and tosses it at their opponent.
[EVT-1] Crimson Bomber The User creates a red energy orb that homes in on its target [Chaser]
[EVT-2]Crimson Deadly Bomber The user employs both hands to form a spiraling red energy ball that pursues its target endlessly. [chaser]
[SST-1] Rapid Movement The user is capable of using ki to enhance their speed which they use to dodge an attack. [Can dodge up to 75% of user's PL]
[SST-2] Rapid Movement The user is capable of using ki to enhance their speed which they use to dodge an attack. [Can dodge up to 150% of user's PL.]
[SST-3] Rapid Movement The user is capable of using ki to enhance their speed which they use to dodge an attack. [Can dodge up to 225% of PL]
[ST-1 Deflect] The User is able to deflect one attack away from them. 20% Deflect
[ST-2 Deflect] The User is able to deflect one attack away from them. 40% Deflect
[ST-3 Deflect] The User is able to deflect one attack away from them. 60% Deflect
Mastered Power (x5)
Controlled Great Ape (x10)
Evil Power Surge (x14)
True Super Saiyan (x19)
Legendary Super Saiyan (x34)
True Legendary Super Saiyan (x50)
Estate (+150x Gravity Machine)
Dojo + Martial Arts School
Namekian Dragon Radar, x2 Advanced Scouter
Farm (80% Shop)
Van Eltia (Mothership)
(+2 Cargo Bay Adjustment, x2 Perfect Medical Machine, Advanced Gravity Machine, x1 Boost Thrusters)
x100 Gravity Machine
Cendo (25%)
SIC (Tetsu) (75%)
x1 Medicine Brew (Senzu)
x1 Extra DB Roll
x1 Unique Capsule
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