Post by Cambia on Jan 12, 2016 6:14:24 GMT -5
Techniques
Offensive
Tree
0-10k PL can have 4 Offense Tiers and 2 Support Tiers (cannot be OT-3, VT-2, or ST-2)
11k-50k PL can have 8 Offense Tiers and 4 Support Tiers
51k-100k PL can have 12 Offense Tiers and 6 Support Tiers
101k-150k PL can have 16 Offense Tiers and 8 Support Tiers
151k-200k PL can have 20 Offense Tiers and 10 Support Tiers
Offensive
[OT-1] Fury's Explosion: Cambia gathers her ki energy before unleashing it in a fiery sphere around herself, reaching up to ten meters around herself easily.
[OT-1] Hell Wave: By channeling her ki down the length of her sword, she fires off an arc of red energy towards her target, the arc cutting through her foes.
>[OT-2] Vortigern's Hell: Cambia channels more of her energy into the edge of her sword, similar to the previous Hell Wave technique, only this time it starts to take on a black edge to it along with the inner crimson, the crimson energies slowly filling up the inside of her sword now as well. She fires it by swinging her sword at her foe, sending out a black and crimson wave towards her target.
>>[OT-3] Angra Mainyu: Cambia channels all of her fury, anger, hate and rage into the blade, and seems to draw on those same emotions from those across the battlefield into her sword. The entire blade glows with a demonic light, a mixtures of red, blacks and purples as the power charges into it. With a roar and a swing of her sword, Cambia unleashes all of that gathered power into one singular beam wave of overwhelming energy aimed directly towards her foe.
[OT-1] I'm Not Done!: If a foe tries to escape her before she's finished with them, Cambia creates in her free hand a whip like energy form that can stretch up to ten meters to try and ensnare her foe, and then drag them back to face her fury.
>[VT-1] Oh No You Don't!: A variation of her "I'm Not Done!" technique, wherein she uses the energy whip to lash out and restrain her target (Stun Tech)
>>[VT-2] Know Your Place!: A stronger version of "Oh No You Don't!". (Stun Tech)
[OT-1] Makyan Spear: She charges her ki into one of her hands until it becomes a small sphere, about the size of your average head. She then fires it as a beam of deep crimson energy towards her target by thrusting her hand forwards.
>[OT-2] Makyan Lance: A stronger version of her "Makyan Spear" technique
>>[OT-3] Makyan Longinus: An even stronger version of the last two "Makyan" techniques.
Support
[ST-1] Flight: Utilising her Ki energy she flies through the skies with ease.
[ST-1] Tail Training: Even though Cambia is half demon, she is also still half Saiyan, and therefore is still subject to the same weaknesses... something that she intends to overcome.
[ST-1] Ki Suppression: A skill she learned so that she could hide better from those that would seek to harm her, and have the power to back it up. Allows her to suppress her Ki energy levels to "normal" levels so that she doesn't register as a threat (so long as she doesn't use any techs)
>[ST-2] Ki Suppression: Through practice, Cambia's able to suppress her energy levels so long as she doesn't use any of her offensive abilities.
>>[ST-3] Ki Suppression: Cambia's figured out how to keep her energy levels low enough and still be able to use all but her most powerful abilities.
[ST-1] Clothing Creation: Using her demonic powers she's able to create clothes for herself, quite handy given how often she gets into fights and needs new ones. (Demon Race Bonus Tech)
[ST-1] Ki Sense: Allows Cambia to have a general notion of people's PL as long as they are in the same region.
>[ST-2] Ki Sense: allows to have a precise notion of people's PL as long as they are in the same planet.
[ST-1] Telepathy: The ability to mentally communicate with people. Its range going off what tier of Ki sense you have mastered. If the user does not have Ki sense then physical or eye contact would be required.
Special
[ULTIMATE] Excalibur: A technique that relies upon the power of a legendary blade, the user utters a small prayer and is then granted the power of the sacred sword herself! The sword shall be raised overhead and gather an immense energy, to then be released with a slash that holds the power to destroy all foes!
[Starts at 135% and charges at normal rates (to 235%, to 335%, and finally 435%), but blocking is ineffective and it breaks through Barriers with full power as well!]
School Techs:
Knights Of The Round
[BG] [OT-1] Invisible Air: The user is able to call upon the help of a sacred sword... Though it's form is hidden in the guise of air. They will unleash a flurry of slashes upon their foes! [25% Damage]
[IN] [OT-2] Invisible Air: The user is able to call upon the help of a sacred sword to an even greater extent... It's true form is still hidden in the guise of air, but after the flurry of slashes, they end with a gust of razor wind to blow their enemies back. [50% Damage]
[AD] [OT-3] Invisible Air: The user is able to call upon the help of a sacred sword to an almost perfect extent. It's guise is hidden in the form of air, but their torrent of slashes and gust of razor wind becomes a tornado to truly devastate their foes! [100% Damage]
[OT-1] Mana Burst: Mana Burst is the increase in performance caused by infusing one's weapons or body with Magical or Ki energy and instantly expelling it. Simply put, recreating the effect of a jet burst by expending large amounts of energy. [25% Damage]
[Can be raised up to OT-3 if the user wishes]
[ST-1] Avalon: A technique that relies upon the power of a legendary blade's sheath. By uttering a small prayer, they are able to form Excalibur's Sheath, which holds the power to heal it's user, or those that they wish to save.
[Heals minor and medium injuries, and can be raised up to ST-3 if the user wishes]
Soy School
[BG] [OT-1] Flash Spirit: A rush attack. First, the user charges and elbows the opponent in the face, he then kicks the opponent away. [25% Damage]
[OT-1] Spirit Cannon: The user puts his hand forward and charges a blue energy sphere. Then he draws his arm back, and then he brings his hand forward and fires the attack at the opponent, inflicting a great deal of damage. [25% Damage]
[OT-2] Rebellion Spear: The user charges a light-blue aura around his body as he strikes a crouching pose. Then, he charges toward the opponent using the blue aura as a shield, inflicting a great amount of damage. [50% Damage]
[OT-3] Final Revenger: First, the urser grabs his clenched fist as he charges at the opponent and punches them in their face before reverse side kicking them up into the air. Then, he flies after the opponent and punches them up into the air again. Next, he grabs the opponent by their head and leaps over behind to knee them up further into the air. Finally, the user flies up above the opponent and Double Axe Handle punches them down to the ground, inflicting a high amount of damage. [100% Damage]
[ST-1] Strong Will: With the strong training, the user can avoid suffering mind controls for any attack that is below 150% of the user's power level. [150% Mind Control Resistance]
[ULTIMATE] Spirit of the Saiyans: By remembering the bonds of friendship, the user's ki overflows with the presence of his comrades, that flares a teal colored ki aura around the user's body. For every saiyan or half-saiyan comrade in battle, the user gains an additional non-chargeable 25% bonus to his technique power, limited to a maximum 100% power boost per thread, to be used on his next attack. This way, a OT-3 attack can reach a maximum of a 500% power, if fully charged. The attack will be always teal-colored when using Spirit of the Saiyans, and an image of a Great Ape will be seen behind the user. [Adds a +25% charge per Saiyan or Half-Saiyan Ally in battle. Maximum of +100% per thread]
Offensive
Tree
0-10k PL can have 4 Offense Tiers and 2 Support Tiers (cannot be OT-3, VT-2, or ST-2)
11k-50k PL can have 8 Offense Tiers and 4 Support Tiers
51k-100k PL can have 12 Offense Tiers and 6 Support Tiers
101k-150k PL can have 16 Offense Tiers and 8 Support Tiers
151k-200k PL can have 20 Offense Tiers and 10 Support Tiers
Offensive
[OT-1] Fury's Explosion: Cambia gathers her ki energy before unleashing it in a fiery sphere around herself, reaching up to ten meters around herself easily.
[OT-1] Hell Wave: By channeling her ki down the length of her sword, she fires off an arc of red energy towards her target, the arc cutting through her foes.
>[OT-2] Vortigern's Hell: Cambia channels more of her energy into the edge of her sword, similar to the previous Hell Wave technique, only this time it starts to take on a black edge to it along with the inner crimson, the crimson energies slowly filling up the inside of her sword now as well. She fires it by swinging her sword at her foe, sending out a black and crimson wave towards her target.
>>[OT-3] Angra Mainyu: Cambia channels all of her fury, anger, hate and rage into the blade, and seems to draw on those same emotions from those across the battlefield into her sword. The entire blade glows with a demonic light, a mixtures of red, blacks and purples as the power charges into it. With a roar and a swing of her sword, Cambia unleashes all of that gathered power into one singular beam wave of overwhelming energy aimed directly towards her foe.
[OT-1] I'm Not Done!: If a foe tries to escape her before she's finished with them, Cambia creates in her free hand a whip like energy form that can stretch up to ten meters to try and ensnare her foe, and then drag them back to face her fury.
>[VT-1] Oh No You Don't!: A variation of her "I'm Not Done!" technique, wherein she uses the energy whip to lash out and restrain her target (Stun Tech)
>>[VT-2] Know Your Place!: A stronger version of "Oh No You Don't!". (Stun Tech)
[OT-1] Makyan Spear: She charges her ki into one of her hands until it becomes a small sphere, about the size of your average head. She then fires it as a beam of deep crimson energy towards her target by thrusting her hand forwards.
>[OT-2] Makyan Lance: A stronger version of her "Makyan Spear" technique
>>[OT-3] Makyan Longinus: An even stronger version of the last two "Makyan" techniques.
Support
[ST-1] Flight: Utilising her Ki energy she flies through the skies with ease.
[ST-1] Tail Training: Even though Cambia is half demon, she is also still half Saiyan, and therefore is still subject to the same weaknesses... something that she intends to overcome.
[ST-1] Ki Suppression: A skill she learned so that she could hide better from those that would seek to harm her, and have the power to back it up. Allows her to suppress her Ki energy levels to "normal" levels so that she doesn't register as a threat (so long as she doesn't use any techs)
>[ST-2] Ki Suppression: Through practice, Cambia's able to suppress her energy levels so long as she doesn't use any of her offensive abilities.
>>[ST-3] Ki Suppression: Cambia's figured out how to keep her energy levels low enough and still be able to use all but her most powerful abilities.
[ST-1] Clothing Creation: Using her demonic powers she's able to create clothes for herself, quite handy given how often she gets into fights and needs new ones. (Demon Race Bonus Tech)
[ST-1] Ki Sense: Allows Cambia to have a general notion of people's PL as long as they are in the same region.
>[ST-2] Ki Sense: allows to have a precise notion of people's PL as long as they are in the same planet.
[ST-1] Telepathy: The ability to mentally communicate with people. Its range going off what tier of Ki sense you have mastered. If the user does not have Ki sense then physical or eye contact would be required.
Special
[ULTIMATE] Excalibur: A technique that relies upon the power of a legendary blade, the user utters a small prayer and is then granted the power of the sacred sword herself! The sword shall be raised overhead and gather an immense energy, to then be released with a slash that holds the power to destroy all foes!
[Starts at 135% and charges at normal rates (to 235%, to 335%, and finally 435%), but blocking is ineffective and it breaks through Barriers with full power as well!]
School Techs:
Knights Of The Round
[BG] [OT-1] Invisible Air: The user is able to call upon the help of a sacred sword... Though it's form is hidden in the guise of air. They will unleash a flurry of slashes upon their foes! [25% Damage]
[IN] [OT-2] Invisible Air: The user is able to call upon the help of a sacred sword to an even greater extent... It's true form is still hidden in the guise of air, but after the flurry of slashes, they end with a gust of razor wind to blow their enemies back. [50% Damage]
[AD] [OT-3] Invisible Air: The user is able to call upon the help of a sacred sword to an almost perfect extent. It's guise is hidden in the form of air, but their torrent of slashes and gust of razor wind becomes a tornado to truly devastate their foes! [100% Damage]
[OT-1] Mana Burst: Mana Burst is the increase in performance caused by infusing one's weapons or body with Magical or Ki energy and instantly expelling it. Simply put, recreating the effect of a jet burst by expending large amounts of energy. [25% Damage]
[Can be raised up to OT-3 if the user wishes]
[ST-1] Avalon: A technique that relies upon the power of a legendary blade's sheath. By uttering a small prayer, they are able to form Excalibur's Sheath, which holds the power to heal it's user, or those that they wish to save.
[Heals minor and medium injuries, and can be raised up to ST-3 if the user wishes]
Soy School
[BG] [OT-1] Flash Spirit: A rush attack. First, the user charges and elbows the opponent in the face, he then kicks the opponent away. [25% Damage]
[OT-1] Spirit Cannon: The user puts his hand forward and charges a blue energy sphere. Then he draws his arm back, and then he brings his hand forward and fires the attack at the opponent, inflicting a great deal of damage. [25% Damage]
[OT-2] Rebellion Spear: The user charges a light-blue aura around his body as he strikes a crouching pose. Then, he charges toward the opponent using the blue aura as a shield, inflicting a great amount of damage. [50% Damage]
[OT-3] Final Revenger: First, the urser grabs his clenched fist as he charges at the opponent and punches them in their face before reverse side kicking them up into the air. Then, he flies after the opponent and punches them up into the air again. Next, he grabs the opponent by their head and leaps over behind to knee them up further into the air. Finally, the user flies up above the opponent and Double Axe Handle punches them down to the ground, inflicting a high amount of damage. [100% Damage]
[ST-1] Strong Will: With the strong training, the user can avoid suffering mind controls for any attack that is below 150% of the user's power level. [150% Mind Control Resistance]
[ULTIMATE] Spirit of the Saiyans: By remembering the bonds of friendship, the user's ki overflows with the presence of his comrades, that flares a teal colored ki aura around the user's body. For every saiyan or half-saiyan comrade in battle, the user gains an additional non-chargeable 25% bonus to his technique power, limited to a maximum 100% power boost per thread, to be used on his next attack. This way, a OT-3 attack can reach a maximum of a 500% power, if fully charged. The attack will be always teal-colored when using Spirit of the Saiyans, and an image of a Great Ape will be seen behind the user. [Adds a +25% charge per Saiyan or Half-Saiyan Ally in battle. Maximum of +100% per thread]