Post by Hotato on Apr 10, 2016 16:18:20 GMT -5
Hotato
15 YEARS OLD • HALF-BREED (SAIYAN/Elemi) • MALE
HARD-WORKER • CONFIDENT • SMART
Hotato is a born fighter, who became a elite warrior from the Saiyan Empire and conquered 3 planets all by himself at the age of 6 duo to his love for battles and ease to learn. During the Saiyan Empire-Alliance War, he was lost in an unknown and dangerous planet for 8 years and survived by sharpening his skills and abilities. He have briefly made a come back but soon got trapped away again, but this time he wasn't alone. During another year of isolation, the saiyan met Blizzer and both became good friends. Now Hotato is free again and seek only to help his family and friends.
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Index
1) Threads
2) Relationships
3) Tech's Tree
4) Transformations
Index
1) Threads
2) Relationships
3) Tech's Tree
4) Transformations
1) Threads
Chapter I
I - Prison Tale - Nostalgia
II - Prison Tale - Sanstorm
III - Prison Tale - Bloody Coliseum
IV - Prison Tale - Seizing Control
V - Prison Tale - Underneath
VI - Prison Tale - First Lesson
VII - Flashback: Alliance-Empire War
VIII - Picking Up New Allies
IX - The Drums of War
X - A Proper Warm Up
XI - Saga: Siege of Earth
XII - Side Saga: Two on Two
Chapter II
I - Blood by Blood
II - Training Day
III - Saga: Trying to Save my Blood
Chapter III
I - Crazy Storm.
II - So...tell me about Yourself.
Chapter IV
I - So much...Blue?
II - Tracking the Signal
III - Fighting Style - Learning on my Own
IV - Unexpected Visits
V - Arrival of the Saiyans
VI - Have you learned anything?
IV - Prison Tale - Seizing Control
V - Prison Tale - Underneath
VI - Prison Tale - First Lesson
VII - Flashback: Alliance-Empire War
VIII - Picking Up New Allies
IX - The Drums of War
X - A Proper Warm Up
XI - Saga: Siege of Earth
XII - Side Saga: Two on Two
Chapter II
I - Blood by Blood
II - Training Day
III - Saga: Trying to Save my Blood
Chapter III
I - Crazy Storm.
II - So...tell me about Yourself.
Chapter IV
I - So much...Blue?
II - Tracking the Signal
III - Fighting Style - Learning on my Own
IV - Unexpected Visits
V - Arrival of the Saiyans
VI - Have you learned anything?
2) Relationships
KYURIN - GRANDMOTHER
MISO - UNCLE
KAROTA - STEP AUNT
KAROTA - STEP AUNT
NASU - COUSIN
KOMATSU - COUSIN
ATSUKO - COUSIN
CAMBIA - COUSIN
HOURI - COUSIN
BLIZZER - FRIEND
CHRIS -
JIE SHAN -
KOHLRABI -
BLIZZER - FRIEND
CHRIS -
JIE SHAN -
KOHLRABI -
3) Tech's Tree
Balance
A) Offensive Techniques:
[OT-1] Ribs Breaker:
The user performs a hand chop to one of the sides of the opponent's ribs, aiming to break it.
[25%Damage]
[OT-1] Big Bang Attack:
The user extends his arm, opens his palm and turns his hand up at a 90 degree angle. He then powers up and fires a powerful energy sphere at the opponent. This attack creates an enormous explosion upon contact and leaves a huge mushroom cloud.
[25%Damage]
[OT-1] Final Strike:
The user delivers a powerful kick to the opponent that sends it flying.
[25%Damage]
[OT-2] Infinite Break:
The user punches the opponent twice in their face. He then knees the opponent in their stomach and punches them away, inflicting a great deal of damage.
[50%Damage)
[OT-1] Galick Blazer:
The sphere version of the Galick Gun. The user charges energy in one hand and fires a powerful purple energy sphere at the opponent, similar to the Big Bang Attack, inflicting a large amount of damage.
[25%Damage]
- [OT-2] Galick Blazer:
The sphere version of the Galick Gun. The user charges energy in one hand and fires a powerful purple energy sphere at the opponent, similar to the Big Bang Attack, inflicting a large amount of damage.
[50%Damage]
- [OT-3] Galick Blazer:
The sphere version of the Galick Gun. The user charges energy in one hand and fires a powerful purple energy sphere at the opponent, similar to the Big Bang Attack, inflicting a large amount of damage.
[100%Damage]
[VT-1] Lucora Gun:
A combination of many energy waves, much more powerful than the average ki blasts, and fired at a very rapid rate.
[25%Damage/Can split damage against more than one target)
- [VT-2] Lucora Gun:
A combination of many energy waves, much more powerful than the average ki blasts, and fired at a very rapid rate..
[50%Damage/Can split damage against more than one target]
[VT-1] Blazing Shroud:
Hotato turns his energy aura into flames and expel them like an explosion.
(25%Damage/Hits nearby enemies/Melee range)
- [VT-2] Blazing Shroud:
Hotato turns his energy aura into flames and expel them like an explosion.
(50%Damage/Hits nearby enemies/Melee range)
B) Support Techniques:
[PT-1] Flight:
The ability to manipulate one's ki so that they can levitate from the ground and even fly.
(Grants the ability to fly)
[PT-1] Heat Haze:
Using heat to influence the air, Hotato is able to create a cloak around him able to bend light.
(Grants invisibility while not in combat. The more distant the viewer is, the more effective the effect. At close quarters the effect is nullified, though the technique continues to work)
[PT-1] Tail Mastery:
The user has gone through intense and painful training to overcome this weakness.
(Loses the racial weakness)
- [PT-2] Great Ape Mastery:
The ability to master and control the great ape transformation of the Saiyan people.
(Don't lose control when transformed)
[PT-1] Ki Sense:
The ability to feel others power levels.
(Can find others ki signatures in the same region)
- [PT-2] Ki Sense:
The ability to feel others power levels.
(Can find others ki signatures in the same planet)
- [PT-3] Ki Sense:
The ability to feel others power levels.
(Can find others ki signatures in the same galaxy)
[PT-1] Ki Suppression:
The ability to suppress his own power level, making it seems to be far less than what ir really is.
(No Techs can be used)
- [PT-2] Ki Suppression:
The ability to suppress his own power level, making it seems to be far less than what ir really is.
(No Techs can be used besides Flight)
- [PT-3] Ki Suppression:
The ability to suppress his own power level, making it seems to be far less than what ir really is.
(No Tier 3 or Ultimate Techs can be used)
[PT-1] Space Resistance:
Able to temporarely withstand the harsh conditions of space.
(Can survive in space for 1 hour for every point of stamina spent. Can't breathe nor use techniques. Stamina reduced from maximum pool)
- [PT-2] Space Resistance:
Able to temporarely withstand the harsh conditions of space.
(Can breath near planets but nor in deep space. Deep space survival costs 1 point of stamina per hour. Can use techniques only while near planets. Stamina reduced from maximum pool)
- [PT-3] Space Resistance:
Able to temporarely withstand the harsh conditions of space.
(Can fully fight in deep space, but still requires 1 point of stamina per hour of survival. Stamina reduced from maximum pool)
[ST-1] Energy Rings:
The user extends his right arm and points his middle and index fingers at the opponent, then, he fires powerful rings made out of pure energy at his enemies, trapping them by their arms, legs, and neck so that he can attack them while the opponents is incapable of fighting back.
(Non-Damaging stun/50% PL)
[ST-2] Rise to Action:
Sometimes a fighter can tire himself too much and loss sight of things. This technique is more of a reminder than a proper technique, as, by slapping his own cheeks, the user reminds himself to keep on going and restore his spirit.
(Restores 2 points of Stamina. Can only be used when user has 0 Stamina left and can't attack this turn)
[ST-1] Rapid Movement:
A technique wherein the fighter moves with great speed, which creates the illusion of teleportation.
(Allows to dodge up to 100% of your PL)
- [ST-2] Afterimage Technique:
Is an ability to move so swiftly that an image of the user is left behind.
(Allows to dodge up to 175% of your PL)
- [ST-3] Mirage:
Hotato can use heat to create a mirage of himself for short momemts, allowing him to move unseen and dodge incoming attacks.
(Allows to dodge up to 250% of your PL)
[ST-1] Renewing Flames:
Tapping into his flame element, Hotato use them to heal injuries.
(Heals minor and medium injuries)
- [ST-2] Renewing Flames:
Tapping into his flame element, Hotato use them to heal injuries.
(Heals severe injuries)
- [ST-3] Renewing Flames:
Tapping into his flame element, Hotato use them to heal injuries.
(Heals severe injuries and lost limbs. Recover other people's stamina. Can't use senzu later on a RoD)
4) Transformations
1] Hidden Power (Mastered): [x6/x5]
2] Great Ape (Controlled): [x11/x10]
3) Super Saiyan and Super Saiyan Full Power: [x13/x12 - x16/x15]
4) Super Saiyan 2nd Grade: [x14/x13]