Post by Deleted on Apr 18, 2016 23:29:20 GMT -5
Shizen
Name: Shizen
Age: 20
Gender: Female
Race: Half Breed Elemi/ Brenchian (Elemi dominant)
Homeworld: Planet Brench
Starting Planet: Earth
Appearance:
Shizen is a small girl, standing at 4"6 tall and weighing in at 100lbs. Her frame is very slender with the lack of any visible built up muscle mass. Her skin is so pale it would seem as if it was almost white if it wasn't for the subtle green tint that graced her color. Her hair was a light blond, bordering on white if she were to stand in the sun. This represents the Brenchian part of her heritage, at least physically. She also has two clear green wings that appear when Shizen takes to the air.
She is usually seen wearing a white V cut shirt and white shorts, covered by a green decorated jacket that is bound tight around her by the leather corset. Her legs are covered by knee high decorative stockings, and her arms covered by matching arm guards. She usually keeps her hair up in a tight ponytail, adorned with a hair tie shaped like three leaves. She also usually carried around a beautifully ornate rapier. The blade itself is simple, but the hilt is etched with vines and leaves.
Backstory:
Shizen was born on planet Brench to a Brenchian woman by the name of Razz. She spent most of her young life there, growing up alongside 2 older siblings as well as the other Brenchian children. However even at that age, it wasn't difficult for Shizen to see that she didn't belong. Her features were completely different from the others... while they sported bright colors for their skin, pale hair colors and obviously muscular builds, Shizen found herself to have a very slender figure and more... well different colored features than them.
Shizen also found herself to be extremely unhappy on planet Brench... she loved the greenery she would see on holo disks of other planets, she loved the outdoors and hated being cooped up inside! Even her developing ki abilities began to show differences from the others.
By the age of 7, Shizen approached her mother about the things she had noticed. This was the first time she had heard about her father. Apparently, he gad been an inhabitant of a planet called Earth, and much like her he loved the outdoors and nature... she had referred to him as a spirit of nature, and that the two had spent quite the fun times together when she had visited the planet 8 years prior.
She wanted to find out everything she could about her father after that... trying to learn from their information network everything she could about these spirits that her mother had mentioned but had time and time again found no information to help her. Well, she didn't waste too much time searching for information on her home world when she found that there was none. One day, Shizen snuck out of her mother's house and stole the small spacepod that they kept for emergencies. She climbed in and programmed in the co-ordinates she had found for planet Earth and wasted no time in starting her journey.
Techniques
Balanced Tier (15/15)
☼ =Technique learned
Offense Tiers☼ =Technique learned
- -☼ OT-1 Flower Cannon: By charging ki into both of her hands, Shizen then brings both open palms together to fire a large beam of energy that covers a 5m area.
--☼OT-3 Flower Cannon: By charging ki into both of her hands, Shizen then brings both open palms together to fire a large beam of energy that covers a 5m area.
[li]-☼ OT-1 Vine Whip: By manipulating her ki or the environment around her, Shizen slashes her hand (or sword) forward to unleash a whip of energy (or of vines/bark/whatever natural environment she is in).
--☼OT-2 Vine Whip: By manipulating her ki or the environment around her, Shizen slashes her hand (or sword) forward to unleash a whip of energy (or of vines/bark/whatever natural environment she is in).
---☼OT-3 Vine Whip:By manipulating her ki or the environment around her, Shizen slashes her hand (or sword) forward to unleash a whip of energy (or of vines/bark/whatever natural environment she is in).
[/li][li]-☼ VT-1 Vine Whip: Shizen is now able to use the whip to restrain an opponents movements for 1 post.
[/li][li]-☼ VT-1 Poison Powder
Once an enemy is restrained by her vines, flowers will begin to sprout all over and release a toxic gas.
[Deals an extra 10% damage over the next 3 turns.]
[/li][li]-☼ VT-1 Sleep Powder
Once an enemy is struck by her vine whip, tiny flowers will sprout from the vines and release a powder into the air.
[Causes the enemy to fall asleep for 1 turn.]
[/li][li]-☼ [VT-1] Frenzy Plant: Roots, vines and any sort of plantlife shoots up from the ground underneath a player’s feet and quickly wraps themselves around their ankles. This causes no damage, however a player that is trapped will be unable to charge a technique for the turn that they are grabbed. This effect acts like a poison, so even if the player can get out of the vines, once struck the effect lasts that turn (Must hit first to be effective)
[/li]
[li]-☼ OT-1 Solar Beam
Shizen draws in the very energy of the sun into her raised palms, channeling it with her own ki before bringing her hands down in front of her as two yellow/green orbs take shake in her hands.[/li][li]--☼ OT-2 Solar Beam
Shizen draws in the very energy of the sun into her raised palms, channeling it with her own ki before bringing her hands down in front of her as two yellow/green orbs take shake in her hands.[/li][li]---☼ OT-3 Solar Beam
Shizen draws in the very energy of the sun into her raised palms, channeling it with her own ki before bringing her hands down in front of her as two yellow/green orbs take shake in her hands.
[/li][li]-☼ [OT-1] Seed Bullet: The user brings their hands up and fires multiple, tiny seed sized bullets of Ki for more precise damage [25% Damage]
[/li][li]--☼ [VT-1] Leech Seed: The user charges up a small beam of energy within their left hand. When this orb hits an opponent, it creates a link between the 2. This deals an initial 25% Damage and then 5% Damage over 3 turns. All the damage lost by the opponent, is gained as a heal by the user.
[/li]
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Support Tiers
(15/15)
- -☼ ST-1 Synthesis:
Heals minor and medium injuries such as cuts, bruises and sprains - --☼ ST-2 Synthesis:
Heals medium to large injuries such as broken bones and open wounds. - ---☼ ST-3 Synthesis
Heals severe injuries and lost limbs. Recover other people's stamina. Can't use senzu later on a RoD. - -☼ PT-1 Flight:
The ability to manipulate one's ki so that they can levitate from the ground and even fly. - -☼ PT-1 Ki Sense:
The ability to sense Ki within the local area - --☼ PT-2 Ki Sense:
The ability to sense Ki located on the same planet - -☼ PT-1 Ki Suppression:
The ability to control one's ki while not using any techniques. - -☼ PT-1 Agility:
The ability to use ones ki to energize the body and move fast and agile at the cost of natural power and strength.
[-x3/+x2 No stamina cost, Takes at least 2 turns to deactivate] - -☼ ST-1 Sunny Day: Through the manipulation of her environment and the addition of her own Ki, Shizen is able to change the temperature in a 5m area by intensifying the power of the sun and drawing from the nearby plant life to make it very hot and humid. Making it difficult for an opponent to breath. [Reduces 1 point of stamina from the enemy]
- -☼ [ST-1] Aromatherapy: This ability cures 1 ally of any ‘status ailments’. For an example, if a player is suffering from a burn for 3 turns, then Aromatherapy will remove the burn and the ill effects.
- -☼ [PT-1] Grassy Terrain: This technique allows the user to manipulate any kind of flora within a 10m area.
--☼ [PT-2] Grassy Terrain: This is a more advanced technique that stems from the initial Grassy Terrain ability. This skill allows the user to create and manipulate flora within a 10m area. - -☼ [ST-1] Magical Leaf: Creates a Barrier of energy in the shape of a leaf to protect you and 2 allies. [Protects against 40% damage]
--☼ [ST-2] Magical Leaf: Creates a Barrier of energy in the shape of a leaf to protect you and 2 allies. [Protects against 60% damage]
---☼ [ST-3] Magical Leaf: Creates a Barrier of energy in the shape of a leaf to protect you and 2 allies. [Protects against 110% damage]
Unique Tiers
[OT-1] Red/Purple Magma: Using their incredible speed, the user strikes one of his signature poses as he charges pure red/purple energy around him. Then, he rushes towards the opponent, knocking anything in his way, inflicting a great deal of damage.
[25% Charge]
[OT-1] Crusher Ball: The user concentrates a high amount of energy in his left hand and creates a mid-sized, red/purple-colored energy sphere by turning his palm upward. Then, the user slams the sphere with his open right hand hurling the energy sphere towards the opponent, inflicting a high amount of damage. [25% Damage]