Post by King of All on Aug 19, 2017 21:24:34 GMT -5
Potara Fusion
Players must be in the same level to be eligible to fuse. Both players must also physically be, roughly, the same build as one another, as well as the same gender.
- Even if Player A is at 10,000PL and player B is at 11,000PL, they cannot fuse as they are different level's than one another.
- A fused character's PL will be 90% of the total added power level of both players.
- To be able to fuse, you must willingly put on a potara earring on the opposite ear of your fusee.
- Fused players will lose 30% of their total gains at the end of the thread (15%/player).
- A fused player will have access to the transformation tree accessible to the strongest player in the fusion.
- Two players may only fuse when faced with a threat much larger than they can handle, thus needing the ability to fuse to fight on a more even playing field.
- The maximum 2 players can be fused for is 10 posts up to tier two transformations (SSJ2FP), 8 posts up to final transformation (SSJ3, SSJ3FP, Golden Ape, SSJ4...), and for a mere 5 posts for God-Level Forms. If you go beyond that, then you will unfuse and return to normal at 0 stamina.
- Once knocked out or killed, the fused character will return to the two original players.
- The fusion has access to all techs/schools and all the fusee know. They only have the same number of Ultimate and Finisher slots as a normal character however. (2-3 Ultimates and 1 Finisher).
- Once fused, both players will alternate control of the fused character. This means Player A will control the fused character for 1 post, then player B will control the next post, and so on and so forth. This is to promote the dual mentality a fused character would process.
Metamoran Fusion
Players must be in the same level to be eligible to fuse. Both players must also physically be, roughly, the same build as one another, as well as the same gender.
- Even if Player A is at 10,000PL and player B is at 11,000PL, they cannot fuse as they are different level's than one another.
- A fused character's PL will be 80% of the total added power level of both players.
- To be able to fuse, you must learn [PT-1] Fusion Dance from a character in the Afterlife, after spending two months there. Will be taught to whoever reachs 20,000 SP, regardless of alignment.
- Fused players will lose 20% of their total gains at the end of the thread (10%/player).
- A fused player will have access to the transformation tree accessible to the strongest player in the fusion.
- Two players may only fuse when faced with a threat much larger than they can handle, thus needing the ability to fuse to fight on a more even playing field.
- The maximum 2 players can be fused for is 8 posts up to tier two transformations (SSJ2FP), 6 posts up to final transformation (SSJ3, SSJ3FP, Golden Ape, SSJ4...), and for a mere 4 posts for god forms. If you go beyond that, then you will unfuse and return to normal at 0 stamina.
- Once knocked out or killed, the fused character will return to the two original players.
- The fusion has access to all techs/schools and all the fusee know (but same slots for Ultimates and Finishers as a normal character).
- Once fused, both players will alternate control of the fused character. This means Player A will control the fused character for 1 post, then player B will control the next post, and so on and so forth. This is to promote the dual mentality a fused character would process.
Kaioshin Fusion
A Kaioshin (not a Kaio, not a normal Shinjin) fusion is permanent. On top of that it can only be done once, no exceptions. Once a Kaioshin fuses using his potara, no other fusion will work no matter what. A Kaioshin Fusion does not have to be of the same level or gender as this is a 'forced fusion'. And this is how it works:
- The Kaioshin gains 50% of the fusee total base PL and half his techs (at his choosing) and up to 1 school the fusee knows. CAN ONLY GAIN 100k PL at MAX!
- The fusee completely disappears (The user who lost the character can make a new one with 80% of their previous PL.)
- The fusion can only be reverted by Dragon Balls and the Kaioshin will lose everything he had acquired due to the fusion (in this case, if another character was made, the fusion is dispelled, but the other character doesn't return, nor does the new character gets the PL).