Post by King of All on Dec 23, 2018 22:01:04 GMT -5
Technique Mechanics
1. Technique Types
2.Unique Technique Types
3.Offensive Tiers
4.Variant Tiers
5.Technique Effects
6.Support Techs
7.Passive Techniques
8.Special technique Guidelines
Techniques are the meat and potatoes of any Dragon Ball roleplay forum, and DBU is no different! However, once you have applied for a technique and have had it approved by Staff in the Technique Applications, you do not have to learn it IC, you can start using it right away!
There are three things to be aware of with techniques.
Power - This is the strength of the technique (goes off your offensive PL) involved in both clashing (aka the two attacks colliding forces) and the damage your target receives from it if it hits.
Speed/Defense - This is the speed and defense of the technique (goes off your defensive PL) involved in both how fast the technique is, and also if it's a defensive technique like a barrier how strong it is.
Effects - These are just effects that are correlated with technique. This has nothing to do with your PL but rather is a condition or status that is associated with a technique.
Energy Offensive Technique (EOT) - A standard Offensive technique involving basic energy manipulation. This could include beams, blasts, ki blast barrages, and shock waves!
Strike Offensive Technique (SOT) - A standard Offensive technique involving a more flashy physical hand to hand technique, or using one’s energy to rush at someone with a melee attack of some kind!
Energy Variant Technique (EVT) - A derivative or variant of an existing EOT! This involves a energy technique with a trick to it or effect that makes it more than just pure power. Examples include chasers that follow an opponent’s signature, fire techniques that deal damage over time, binding techniques that stun their target for a duration, etc. (See the Variant list in the Variant Section for more detail)
Strike Variant Technique (SVT) - A derivative or variant of an existing SOT! This involves a martial arts trick or energy manipulation for the purposes of a melee attack of some kind, that also has an effect or trick of some kind. Examples include a wearing strike to exhaust your opponent, a stunning strike to immobilize them for a duration, or an unblock-able attack meant to break their guard. (See Variant list in the Variant section for more details).
Striking Support Technique (SST) - A defensive or utility based technique that helps the user defend or negate against an enemy attack! This usually involves the usage of one’s body for something, including chopping deflects, dodges, and other things. (See Pre-approved techniques section for more examples).
Energy Support Technique (EST) - A defensive or utility based technique that helps the user defend or negate an enemy attack! This usually involves some kind of energy manipulation to defend the user. This can include barriers to shield the user and his allies from attacks, healing the user or his allies, and other supportive techniques. (see Pre-Approved Techniques section for more examples).