Post by Holly Dae Valiare on Feb 26, 2018 13:19:12 GMT -5
Name of Ally: Terra Nai Valiare.
Physical Appearance:
Level: 50% Ally dragonballuniverse.freeforums.net/thread/4560/hollys-negotiation-deals
Race: Magi (human)
Age 17
Gender: Female
Homeworld:Earth
Height: 5’4
Weight: 124
Hair Color: Brown
Eye Color: Blue
Identifying Markers: Her rather unique choice of clothing.
Personality: Terra is a traditionalist, believing old family customs. She is a fairly stern individual when addressing other people in conversation. She is particularly formal to any member of the head branch of Valiare family. She is from the secondary branch, making her lower ranked than either Holly or Lumis.
Yet she also has a competitive side to her. She is always practicing her magic to further improve herself. She wants to one day become a part of the main branch of the family after all. She also can really get into a challenging fight, as she loves finding ways around strong opponents and outwitting them.
Allegiance: Holly (Earth)
Starting Planet: Earth
History: The title of “Nai’ are born into the secondary branch of the Valiare family. Terra was born a year after Holly. Despite being cousins, they were in completely different classes. Since the day she was born, she has gone under training meant to prepare her for training and serving the main branch of the family.
Terra took her training seriously, wanting to prove that she was just a competent a spellcaster as anyone in the main branch. Despite years of practice though, the natural talent of the main branch remained above her. One day she would show them though: she would be able to hold her own just as the main branch members can. And she would one day prove that she was more worthy of leading the secondary branch, rather then her older brother.
Techniques:
Technique Tree: Balanced
Offensive Techniques
[OT-1] Arcanis Circle:
The basic form from where most of his attacks are derived from. Terra summons a magic circle in the area and fires a small attack from it.
[25% PL Damage]
[OT-2] Arcanis Pentagram
Terra summons a bigger magic circle to use a stronger attack on his opponent.
[50% PL Damage]
[OT-3] Arcanis Wrath
Terra summons a large magic circle and a unleashes a devastating attack at his opponent.
[100% PL Damage]
[VT-1] Arcanis Movement: Vulnus Formation #1
Terra creates a magic circle, firing a barrage of sharp rocks at her opponent.
[25% PL damage, inflicts a 2 turn bleeding]
[VT-2] Arcanis Movement: Vulnus Formation #2
Terra creates a magic circle, summoning sharp boulders to hurl at her target.
[50% PL Damage, inflicts a 2 turn bleeding]
[OT-1] Elemental Invocation: Earth
Terra summons forth a brown magic circle to perform a small elemental attack composed of Earth.
[25% Pl Damage]
[OT-2] Elemental Invocation: Mother Earth
Terra summons forth a brown magic circle to perform a fairly strong elemental attack composed of Earth.
[50% PL Damage]
[VT-1] Earth Invocation: Desert Sandstorm
Terra conjures up a sandstorm designed to weaken her opponents.
[25% PL Damage, Wearing]
[VT-2] Earth Invocation: Blistering Sandstorm
Terra conjures up a more powerful sandstorm designed to weaken her opponents.
[50% PL Damage, wearing]
Support Techniques
[PT-1] Ki Sense
Wiki link: dragonball.wikia.com/wiki/Ki_Sense
Allows to have a general notion of people’s PL as long as they are in the same region.
[PT-2] Ki Sense
Wiki link: dragonball.wikia.com/wiki/Ki_Sense
Allows to have a general notion of people’s PL as long as they are on the same planet.
[PT-3] Ki Sense
Wiki link: dragonball.wikia.com/wiki/Ki_Sense
Allows to have a general notion of people’s PL as long as they are in the same Galaxy.
[PT-1 Telepathy]
Wiki link: dragonball.wikia.com/wiki/Telepathy
The ability to mentally communicate with people. Its range going off what tier of Ki sense you have mastered. If the user does not have Ki sense then physical or eye contact would be required.
[PT-1] Flight:
Wiki link: dragonball.wikia.com/wiki/Flight
The ability to manipulate one’s ki so they can levitate from the ground and even fly.
[ST-1] Teleport
Terra is able to warp short distances by using his Magic to teleport out of harm's way.
[100% Pl Dodge]
[ST-2] Shimmer
Terra uses this quick teleport technique to avoid his opponent. She leaves behind a fake image that shimmers when an attack passes through it.
[175% PL Dodge]
[ST-3] Blur
Terra seems to disappear and reappear to another part of the battle field in an instant using quick teleportation.
[250% PL Dodge]
[ST-1] Impair
Using her magic, Terra is able to weaken the power of one enemy temporarily.
[Lowers someone’s offensive power level by 10% for a single turn. Effect is not stackable if hit with more than one.]
Physical Appearance:
<Honami Takase Ambler>
Level: 50% Ally dragonballuniverse.freeforums.net/thread/4560/hollys-negotiation-deals
Race: Magi (human)
Age 17
Gender: Female
Homeworld:Earth
Height: 5’4
Weight: 124
Hair Color: Brown
Eye Color: Blue
Identifying Markers: Her rather unique choice of clothing.
Personality: Terra is a traditionalist, believing old family customs. She is a fairly stern individual when addressing other people in conversation. She is particularly formal to any member of the head branch of Valiare family. She is from the secondary branch, making her lower ranked than either Holly or Lumis.
Yet she also has a competitive side to her. She is always practicing her magic to further improve herself. She wants to one day become a part of the main branch of the family after all. She also can really get into a challenging fight, as she loves finding ways around strong opponents and outwitting them.
Allegiance: Holly (Earth)
Starting Planet: Earth
History: The title of “Nai’ are born into the secondary branch of the Valiare family. Terra was born a year after Holly. Despite being cousins, they were in completely different classes. Since the day she was born, she has gone under training meant to prepare her for training and serving the main branch of the family.
Terra took her training seriously, wanting to prove that she was just a competent a spellcaster as anyone in the main branch. Despite years of practice though, the natural talent of the main branch remained above her. One day she would show them though: she would be able to hold her own just as the main branch members can. And she would one day prove that she was more worthy of leading the secondary branch, rather then her older brother.
Techniques:
Technique Tree: Balanced
Offensive Techniques
[OT-1] Arcanis Circle:
The basic form from where most of his attacks are derived from. Terra summons a magic circle in the area and fires a small attack from it.
[25% PL Damage]
[OT-2] Arcanis Pentagram
Terra summons a bigger magic circle to use a stronger attack on his opponent.
[50% PL Damage]
[OT-3] Arcanis Wrath
Terra summons a large magic circle and a unleashes a devastating attack at his opponent.
[100% PL Damage]
[VT-1] Arcanis Movement: Vulnus Formation #1
Terra creates a magic circle, firing a barrage of sharp rocks at her opponent.
[25% PL damage, inflicts a 2 turn bleeding]
[VT-2] Arcanis Movement: Vulnus Formation #2
Terra creates a magic circle, summoning sharp boulders to hurl at her target.
[50% PL Damage, inflicts a 2 turn bleeding]
[OT-1] Elemental Invocation: Earth
Terra summons forth a brown magic circle to perform a small elemental attack composed of Earth.
[25% Pl Damage]
[OT-2] Elemental Invocation: Mother Earth
Terra summons forth a brown magic circle to perform a fairly strong elemental attack composed of Earth.
[50% PL Damage]
[VT-1] Earth Invocation: Desert Sandstorm
Terra conjures up a sandstorm designed to weaken her opponents.
[25% PL Damage, Wearing]
[VT-2] Earth Invocation: Blistering Sandstorm
Terra conjures up a more powerful sandstorm designed to weaken her opponents.
[50% PL Damage, wearing]
Support Techniques
[PT-1] Ki Sense
Wiki link: dragonball.wikia.com/wiki/Ki_Sense
Allows to have a general notion of people’s PL as long as they are in the same region.
[PT-2] Ki Sense
Wiki link: dragonball.wikia.com/wiki/Ki_Sense
Allows to have a general notion of people’s PL as long as they are on the same planet.
[PT-3] Ki Sense
Wiki link: dragonball.wikia.com/wiki/Ki_Sense
Allows to have a general notion of people’s PL as long as they are in the same Galaxy.
[PT-1 Telepathy]
Wiki link: dragonball.wikia.com/wiki/Telepathy
The ability to mentally communicate with people. Its range going off what tier of Ki sense you have mastered. If the user does not have Ki sense then physical or eye contact would be required.
[PT-1] Flight:
Wiki link: dragonball.wikia.com/wiki/Flight
The ability to manipulate one’s ki so they can levitate from the ground and even fly.
[ST-1] Teleport
Terra is able to warp short distances by using his Magic to teleport out of harm's way.
[100% Pl Dodge]
[ST-2] Shimmer
Terra uses this quick teleport technique to avoid his opponent. She leaves behind a fake image that shimmers when an attack passes through it.
[175% PL Dodge]
[ST-3] Blur
Terra seems to disappear and reappear to another part of the battle field in an instant using quick teleportation.
[250% PL Dodge]
[ST-1] Impair
Using her magic, Terra is able to weaken the power of one enemy temporarily.
[Lowers someone’s offensive power level by 10% for a single turn. Effect is not stackable if hit with more than one.]