Post by Canta on Dec 12, 2018 1:06:01 GMT -5
Canta "Brawn and brains"
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Personality
To some, Canta may be a bit contradictory to the stereotypes of the Tuffles, or rather to others, a perfect fit to them. His defining attributes are, hypocritical, self-focused, curious, and the slightest bit technophobic, though it manifests nothing more than a hesitance to rely on tech in combat, unlike most of his Tuffle brethren. As a individual, Canta is cunning, smart, though a bit hardheaded, which more often than not clashes with his intellect. He doesn't crave fighting, though will rarely back down from a fight to prove his superiority, albeit, if the opponent is much stronger than him, expect him to stay out of it. Additionally, Canta is quite interested in learning more about the past, and present, attempting to be as invested as possible into modern politics, and being an unprofessional archeologist. Within a group, Canta does not shift his ideals and thoughts at all, rather going harder and wearing them as a metaphorical badge of pride, he knows more than you, so he believes to be better than you. Although with all this said, deep down, Canta is just another hybrid in the vast universe, looking to find his place, and grasping onto any trait he can pride himself on.
Backstory
Canta will tell you himself, his story is not one that's horribly interesting, or well, needs telling. However, this isn't wholly true. Canta was the hybrid of a strong Saiyan mother, and a mischievous Tuffle. His childhood was unceremonious, being groomed to take to technology by his father, and being taught how to break noses by his mother. This education did give Canta an appreciation for martial arts, but he never loved it. Technology and fighting seemed to clash in Canta's mind, eventually, he'd give up on both, only continuing to fight due to his interest in keeping fit. Around his adolescence, he became incredibly interested in the past, stories from eras past, people without the technology he felt was unnecessary, he loved it. All through his teen years up until he became a full fledged adult, he devoted his time and attention to the studying of history, he even went on numerous explorations into the ruins of various planets. Although in one, he met a quite awful fate, as while he was adventuring within, the ruins would collapse, Canta barely surviving the incident through hiding underneath a solid arch, though even then, rocks pelted his body, breaking numerous ribs, and eventually requiring to replace his heart with a mechanical one. As of now, Canta's story is not too grand. He works as an apprentice to a rough Tuffle mechanic, and finds his life... Boring. Though in the midst of his less than desirable career, Canta finds joy in being able to develop his skills, as well as continuing his explorations into ruins, despite the dangers.
Technique Tree: Balanced
OFFENSIVE/VARIANT
[EOT-1] Fissure Bullet
Canta points his hand to an opponent, stretching his palm flat and revealing a compact energy canon mounted to his wrist and palm. Canta quickly fires a ball of condensed energy at his opponent.
[25% PL]
[EOT-2] Rupture Shoot
Canta places his palm forward, stretching his arm to it's full length before firing of a barrage of consecutive energy blasts, each one bearing explosive force.
[50% PL]
[EOT-3] Double-Down Disaster
Canta puts his hands together to prepare for this move, focusing his energy between his fingers and forming a small, but quickly expansive ball of energy, this is then split into two separate orbs, each of which can be thrown with incredible power.
[75% PL]
[SOT-1] Breaker Strike
A simple combination, Canta delivers a high kick to the side of an opponent's head, quickly following it up with a right or left hook.
[25% PL]
- [SVT-1] Ample Affliction
A variation on the Breaker Strike, Canta ditches the kick to make time to slide a capsule filled with a poisonous gas into his hand. Canta then quickly uppercuts the enemy, allowing it to explode, and then quickly moves away.
[30% PL, 10% Poison, 3 Turns]
- [SVT-1] Calamity Drain
A variation on the Breaker Strike, Canta continues the attack as normal, kicking the opponent in the side of the head to disorient. However, instead of throwing an uppercut, Canta grapples onto the opponent, letting their palm mounted canon absorb the energy of their opponent.
[30% PL, Vampire, (20% HP)]
- [SVT-1] Tragedy Drain
A variation on the Breaker Strike, Canta continues the attack as normal, kicking the opponent in the side of the head to disorient. However, instead of throwing an uppercut, Canta grapples onto the opponent, letting their palm mounted canon absorb the energy of their opponent.
[30% PL, Wearing]
Canta points his hand to an opponent, stretching his palm flat and revealing a compact energy canon mounted to his wrist and palm. Canta quickly fires a ball of condensed energy at his opponent.
[25% PL]
[EOT-2] Rupture Shoot
Canta places his palm forward, stretching his arm to it's full length before firing of a barrage of consecutive energy blasts, each one bearing explosive force.
[50% PL]
[EOT-3] Double-Down Disaster
Canta puts his hands together to prepare for this move, focusing his energy between his fingers and forming a small, but quickly expansive ball of energy, this is then split into two separate orbs, each of which can be thrown with incredible power.
[75% PL]
[SOT-1] Breaker Strike
A simple combination, Canta delivers a high kick to the side of an opponent's head, quickly following it up with a right or left hook.
[25% PL]
- [SVT-1] Ample Affliction
A variation on the Breaker Strike, Canta ditches the kick to make time to slide a capsule filled with a poisonous gas into his hand. Canta then quickly uppercuts the enemy, allowing it to explode, and then quickly moves away.
[30% PL, 10% Poison, 3 Turns]
- [SVT-1] Calamity Drain
A variation on the Breaker Strike, Canta continues the attack as normal, kicking the opponent in the side of the head to disorient. However, instead of throwing an uppercut, Canta grapples onto the opponent, letting their palm mounted canon absorb the energy of their opponent.
[30% PL, Vampire, (20% HP)]
- [SVT-1] Tragedy Drain
A variation on the Breaker Strike, Canta continues the attack as normal, kicking the opponent in the side of the head to disorient. However, instead of throwing an uppercut, Canta grapples onto the opponent, letting their palm mounted canon absorb the energy of their opponent.
[30% PL, Wearing]
PASSIVE/SUPPORT
- [PT-1] Flight
Canta is capable of manipulating his Ki for propulsion, though regardless, he utilizes ankle and wrist mounted jets to assist with his flight.
[Can Fly]
- [ST-1] Heartbeat
A stupidly dangerous maneuver, Canta sends an electrical signal to his heart in order to increase the rate that blood pumps through his body, greatly increasing his fighting power and dramatically decreasing his health.
[+x2/-x3, modifier. Min 2 turns to deactivate]
- [ST-1] Evasive Maneuvering
Canta uses his ki to increase his speed, avoiding dangerous attacks.
[75% Dodge]
- [ST-2] Hi-Speed Maneuvering
Canta uses his ki to increase his speed, avoiding dangerous attacks.
[150% Dodge]
- [ST-3] Max-Speed Maneuvering
Canta uses his ki to increase his speed, avoiding dangerous attacks.
[225% Dodge]
- [PT-1] Space Resistance
Able to temporarily withstand the harsh conditions of space.
[Only usable near planets. 5 turns per stamina. Reduces from maximum pool. Can only use support techs]
- [ST-1] Regenerative Pulse
Canta places their palm to, or on an ally, using their stamina to create a wave of reinvigorating energy, restoring the allies condition ever so slightly.
[25% Heal]
Canta is capable of manipulating his Ki for propulsion, though regardless, he utilizes ankle and wrist mounted jets to assist with his flight.
[Can Fly]
- [ST-1] Heartbeat
A stupidly dangerous maneuver, Canta sends an electrical signal to his heart in order to increase the rate that blood pumps through his body, greatly increasing his fighting power and dramatically decreasing his health.
[+x2/-x3, modifier. Min 2 turns to deactivate]
- [ST-1] Evasive Maneuvering
Canta uses his ki to increase his speed, avoiding dangerous attacks.
[75% Dodge]
- [ST-2] Hi-Speed Maneuvering
Canta uses his ki to increase his speed, avoiding dangerous attacks.
[150% Dodge]
- [ST-3] Max-Speed Maneuvering
Canta uses his ki to increase his speed, avoiding dangerous attacks.
[225% Dodge]
- [PT-1] Space Resistance
Able to temporarily withstand the harsh conditions of space.
[Only usable near planets. 5 turns per stamina. Reduces from maximum pool. Can only use support techs]
- [ST-1] Regenerative Pulse
Canta places their palm to, or on an ally, using their stamina to create a wave of reinvigorating energy, restoring the allies condition ever so slightly.
[25% Heal]
WRITTEN BY TUNDRA
Dragonball Fusions; Yamta; Canta
TEMPLATE MADE BY SIFR OF WICKED WONDERLAND © 2015