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Master: @corn The Godly Turtle School is a progression of the Earthling martial arts with the infusion of the mystic knowledge of the Gods. It was developed by Cornatto through his time in the Afterlife and his training with the fallen God of Destruction, Cervez. It now belongs in the custody of the man's hands, as its techniques lay ground to what is a maximum offense but in the most riskful circumstances. Dogi: N/A. Fighting Style Techniques:
● [BG][PT-1] Innate Omen: Such technique is simply a passive state of the body, where the user has learned to expel further power that would normally be drawn back because of the limits of its own body, thus enhancing the user’s physical attacks. It doesn’t have any particular physical trait. [Grants a +x1 boost to offensive techniques. Not Upgradeable]
● [IN][SOT-2] Meteor Assault: The user charges at the opponent and roundhouse kicks them up into the air. Then, he flies up in the air and punches the opponent away. Next, he flies up over the opponent and down behind to double kick them further up into the air. Finally, the user flies up into the air around the opponent and hook kicks them down into the ground. [50% Damage]
● [AD][PT-3] Godly Focus: The Godly Focus technique is on another level compared to the Innate Omen. The latter lets one freely release excessive energy, while Godly Focus allows the user to force power out of their body. Such also results in a huge drawback, which may respectively be either offensively or defensively, given the circumstances. It does not result in any physical alteration. [x3/-x3. Not stackable with bulking/speed bulking. Not Upgradeable]
Techniques:
● [SPE][PT-1] Instant Transmission: The user has gathered the knowledge of the Yardrats and through the mystical knowledge of the Gods, have made it their own. They can teleport from one place to the other freely, as long as there's a Ki signature they recognize. [The user can travel to a different board once a month. When it comes to Risk of Death/Event threads, standard rules apply in terms of escape. The user can bring along one additional person. The upgrades of this technique allow the user to bring one additional individual per level, up until three. Requires [PT-1] God Ki Sense to travel to the Afterlife and Makai. However, travel to either world requires to have at least been there once before. If the technique is used to travel to the Afterlife, the user does not receive any kind of review bonus]
● [SPE][PT-2] Instant Transmission: The user has gathered the knowledge of the Yardrats and through the mystical knowledge of the Gods, have made it their own. They can teleport from one place to the other freely, as long as there's a Ki signature they recognize. [+2 Additional People for Travel]
● [SPE][PT-3] Instant Transmission: The user has gathered the knowledge of the Yardrats and through the mystical knowledge of the Gods, have made it their own. They can teleport from one place to the other freely, as long as there's a Ki signature they recognize. [+3 Additional People for Travel]
● [SPE][ST-1] Omni-Presence: The user applies the Yardrat's knowledge to an extensive and never-ending knowledge of the battlefield that circles them, allowing them to use their instant travel on a smaller scale to move at higher speeds. [Dodge Special — 100% Evade]
● [SPE][SST-2] Omni-Presence: The user applies the Yardrat's knowledge to an extensive and never-ending knowledge of the battlefield that circles them, allowing them to use their instant travel on a smaller scale to move at higher speeds. [Dodge Special — 200% Evade]
● [SPE][SST-3] Omni-Presence: The user applies the Yardrat's knowledge to an extensive and never-ending knowledge of the battlefield that circles them, allowing them to use their instant travel on a smaller scale to move at higher speeds. [Dodge Special — 300% Evade]
Mastery:
● [SULT-3][ULTIMATE] Ultra God Fist: This is a step further up when it comes to power, at least if compared to its Super God variant. The technique is especially benevolent as its power receives a remarkable boost by the user’s feelings to confront evil. It is also noticeable from the bright, manifestation of energy in the user's fist whom then launches forth with a punch to the opponent, dealing a large amount of damage. [If the opponent is good, even if they’re hit by the technique, it deals no damage at all. If the opponent is neutral, it can be charged but deals the damage of an OT-3 technique, and it can not be blocked. If the opponent is evil, the technique will charge at 250%/450% and deliver unblockable damage]
Advanced Mastery:
● [S-FINISHER] Silver Dragon Flash: The pinnacle of the Godly Turtle comes when the godliness begins to overcome the mortality of a living being; but, in particular, this is not out of righteousness or divinity but rather raw emotions. When both the sorrow and rage of a God fuse together, a sparkling aura is born and a newfound power arises to confront what stands in front of them. [For 5 turns the user’s Melee Finesse grows to 100% and to 150% for the final action. He can use it to attack, block or dodge, but can’t use techniques. Stamina Recover. Unblockable]
This is the Godly Kame School 2.0. I understand that for the most part, most techniques seem identical to the 1.0, but I didn't at least personally notice much rework needed due to the revamp back in the days. Although, I may have missed something, so I attend feedback.
But for now I will list a few changes for the sake of easiness:
Names have been swapped (school name and technique names, to prevent confusion with other things)
Description has been updated, for the sake of length.
Tags have been introduced. Although, they may be subject to changes if believed so. (Like with Finesse of the Arts. Energy Support is the only one that made sense to me for the technique)
Instant Transmission has been 'updated' with several new stipulations when it comes to Risk of Death threads and Afterlife/Makai travel to prevent any kind of abuse with the technique, restricting itself to the realm of realistic and not game-breaking.
Ultimate Tag has been updated to SULT-3, given the effects themselves are basically only two. In a certain sense, it's three. But, technically, it's a regular OT-3 charge unless the opponent is evil.
Finisher added. It's a Sword of Hope, basically.
Last Edit: May 22, 2019 16:34:15 GMT -5 by Deleted
Godly Focus has been switched to GTS's AD. Likewise, Meteor Assault has been turned into a Tier 2 Offensive technique and is now replacing the INT.
Finesse of the Arts has been replaced by an IT-inspired, Omni-Presence, Dodge Special.
Last, but not least, Instant Transmission has been reworked, this time, to be less wordy and simpler. Several stipulations have been simplified to make sure they simply respect a thread's rules, to make it easier for understanding. Mechanic reworked.
Demon Heart[x3]
Makyo Star[x10, C.]
Devil Trigger [x12]
Demon Lord [x18]
Demon King [x24]
Darkness Form [x30]
x1 Kurotatsu (Longsword), Sword of St. Nick
Mortos' Mansion (50%)
Dojo (25%), x2 MA School
x 1 Support Capsule
x 1 Kili Scanner (Advanced Scouter)
x 1 Senzu Bean (Demon Fruit)
x 1 Energy Capsule M (Kuroko)
x 1 Energy Capsule Z (Laezi)
x 1 Galactic Dragon Radar (Laezi)
Enhanced Spacepod (The Reaper), Enhanced Spacepod (The Blackbird)
Second in Command - Laezi [75%]
Special Squadron (Seid [75%], Kuroko [50%], Delphi [75%])
Baku [25%]
● [SPE][PT-1] Instant Transmission: The user has gathered the knowledge of the Yardrats and through the mystical knowledge of the Gods, have made it their own. They can teleport from one place to the other freely, as long as there's a Ki signature they recognize. [The user can travel to a different board once a month. When it comes to Risk of Death/Event threads, standard rules apply in terms of escape. Requires [PT-1] God Ki Sense to travel to the Afterlife and Makai. However, travel to either worlds requires to have at least been there once before. If the technique is used to travel to the Afterlife, the user does not receive any kind of review bonus]
[SPE][PT-2] Instant Transmission: The user has gathered the knowledge of the Yardrats and through the mystical knowledge of the Gods, have made it their own. They can teleport from one place to the other freely, as long as there's a Ki signature they recognize. [+1 Additional Person for Travel]
[SPE][PT-3] Instant Transmission: The user has gathered the knowledge of the Yardrats and through the mystical knowledge of the Gods, have made it their own. They can teleport from one place to the other freely, as long as there's a Ki signature they recognize. [+3 Additional Person for Travel]
● [SPE][SST-1] Omni-Presence: The user applies the Yardrat's knowledge to an extensive and never-ending knowledge of the battlefield that circles them, allowing them to use their instant travel on a smaller scale to move at higher speeds. [Dodge Special — 100% Evade]
[SPE][SST-2] Omni-Presence: The user applies the Yardrat's knowledge to an extensive and never-ending knowledge of the battlefield that circles them, allowing them to use their instant travel on a smaller scale to move at higher speeds. [Dodge Special — 200% Evade]
[SPE][SST-3] Omni-Presence: The user applies the Yardrat's knowledge to an extensive and never-ending knowledge of the battlefield that circles them, allowing them to use their instant travel on a smaller scale to move at higher speeds. [Dodge Special — 300% Evade]
Demon Heart[x3]
Makyo Star[x10, C.]
Devil Trigger [x12]
Demon Lord [x18]
Demon King [x24]
Darkness Form [x30]
x1 Kurotatsu (Longsword), Sword of St. Nick
Mortos' Mansion (50%)
Dojo (25%), x2 MA School
x 1 Support Capsule
x 1 Kili Scanner (Advanced Scouter)
x 1 Senzu Bean (Demon Fruit)
x 1 Energy Capsule M (Kuroko)
x 1 Energy Capsule Z (Laezi)
x 1 Galactic Dragon Radar (Laezi)
Enhanced Spacepod (The Reaper), Enhanced Spacepod (The Blackbird)
Second in Command - Laezi [75%]
Special Squadron (Seid [75%], Kuroko [50%], Delphi [75%])
Baku [25%]
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